Inside3D!



QuakeC Pastebin Is Down For The Count, BBL

Posted by Electro on 2008/04/29

void(float z) Zoom_Set =
{
	if (z)
	{
		self.scope_zoomed = TRUE;
		stuffcmd(self, "fov 30\n");
	}
	else
	{
		self.scope_zoomed = FALSE;
		stuffcmd(self, "fov 101\n");
	}
};
Username
Recent Posts Code
    (By clicking this you are making your code public)


Generated in 0.01438s
Copyright 1996-2005 Inside3D.com