Coldshaft's Underwater Teleporter Tip
If you try to make a teleporter in water, do you ever notice it
doesn't show up? Well, that is because both the water and the
teleporter textures are liquid. All you do to remedy this problem is
you select the teleporter brush (The one that will show the texture,
not the func_teleporter brush) and you make it a func_wall entity and
that's all it takes! If you have any questions email me at
coldshaft@yahoo.com.
Some feed-back would be nice, too. I'll probably
write another level editing tutorial/tip.